PDF Download: keyshot 3d rendering eBook

Keyshot 3d Rendering

Keyshot 3D Rendering PDF
Author: Jei Lee Jo
Publisher: Packt Publishing Ltd
Release: 2012-01-01
Size: 32.70 MB
Format: PDF, Kindle
Category : Computers
Languages : en
Pages : 124
View: 3280

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The book includes a series of step-by-step illustrated tutorials supported by a detailed explanation for each aspect of the 3D rendering procedure. Some of the procedures or steps may be omitted if they have been previously explained in an exercise or chapter. "Keyshot 3D Rendering" is ideal for beginners and professionals who are involved with product development, entertainment, and industrial design. It is recommended for readers who already have some level of experience with 3D modelling, texturing, and rendering applications.

Advances On Mechanics Design Engineering And Manufacturing

Advances on Mechanics  Design Engineering and Manufacturing PDF
Author: Benoit Eynard
Publisher: Springer
Release: 2016-09-02
Size: 16.16 MB
Format: PDF, Kindle
Category : Technology & Engineering
Languages : en
Pages : 1245
View: 1523

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This book gathers papers presented at the International Joint Conference on Mechanics, Design Engineering and Advanced Manufacturing (JCM 2016), held on 14-16 September, 2016, in Catania, Italy. It reports on cutting-edge topics in product design and manufacturing, such as industrial methods for integrated product and process design; innovative design; and computer-aided design. Further topics covered include virtual simulation and reverse engineering; additive manufacturing; product manufacturing; engineering methods in medicine and education; representation techniques; and nautical, aeronautics and aerospace design and modeling. The book is divided into eight main sections, reflecting the focus and primary themes of the conference. The contributions presented here will not only provide researchers, engineers and experts in a range of industrial engineering subfields with extensive information to support their daily work; they are also intended to stimulate new research directions, advanced applications of the methods discussed, and future interdisciplinary collaborations.

Learning Keyshot

Learning KeyShot PDF
Author: George Maestri
Publisher:
Release: 2017
Size: 39.28 MB
Format: PDF, Kindle
Category :
Languages : en
Pages :
View: 803

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Pixologic Zbrush 2020 A Comprehensive Guide 6th Edition

Pixologic ZBrush 2020  A Comprehensive Guide  6th Edition PDF
Author: Prof. Sham Tickoo
Publisher: CADCIM Technologies
Release: 2020-05-04
Size: 67.15 MB
Format: PDF, Docs
Category : Computers
Languages : en
Pages :
View: 2951

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Pixologic ZBrush 2020: A Comprehensive Guide covers all features of ZBrush 2020 in a simple, lucid, and comprehensive manner. It gives in-depth details of the concepts and explains the usage and tools of ZBrush such as DynaMesh, NanoMesh, ZRemesher, ZModeler, NanoMesh, and KeyShot renderer. This book will unleash your creativity and transform your imagination into reality, thus helping you create realistic 3D models. In this edition, the author has provided detailed explanation of some new and enhanced concepts such as CamView and Spotlight. Moreover, new sculpting brushes like XTractor and HistoryRecall have been covered. Additionally, the concepts like Array, ZPlugin, and FiberMesh are explained with the help of step by step instructions. Salient Features Consists of 12 chapters & 1 project that are organized in a pedagogical sequence. Covers all aspects such as modeling, texturing, lighting, & animation in ZBrush. Tutorial approach to explain the concepts and usage of tools. First page of every chapter summarizes the topics that are covered in the chapter. Additional information is provided throughout the book in the form of notes and tips. Self-Evaluation test & Review Questions at the end of each chapter so that the users can assess their knowledge. Table of Contents Chapter 1: Exploring ZBrush Interface Chapter 2: Sculpting Brushes Chapter 3: Introduction to Digital Sculpting Chapter 4: SubTools and FiberMesh Chapter 5: ZSpheres Chapter 6: DynaMesh, NanoMesh, and ZRemesher Chapter 7: ShadowBox Chapter 8: Materials in ZBrush Chapter 9: Texturing in ZBrush Chapter 10: UV Master Chapter 11: Lighting Chapter 12: Rendering Project 1: Cartoon Character Modeling Index

3d Animation For The Raw Beginner Using Autodesk Maya 2e

3D Animation for the Raw Beginner Using Autodesk Maya 2e PDF
Author: Roger King
Publisher: CRC Press
Release: 2019-02-07
Size: 71.87 MB
Format: PDF, ePub, Mobi
Category : Computers
Languages : en
Pages : 434
View: 2720

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3D Animation for the Raw Beginner Using Autodesk Maya is a hands-on academic textbook as well as a do-it-yourself training manual for the individual animator. This second edition has been completely rewritten to take into account updates to Autodesk Maya, including Autodesk’s renderer, Arnold. It contains entirely new examples and tutorial lessons. All 612 images are in full color. The book directs the reader to the parts of Maya that must be mastered in order to create complete 3D projects, and thus it simplifies the process of taking on Maya’s vast and intricate interface, while giving the reader a firm foundation on which to build future knowledge of Maya. It also presents brief examples of other popular 3D applications and rendering engines. This principles-based, yet pragmatic book: Introduces the basic steps of the 3D modeling, materials, animation, lighting, and rendering processes. Presents clear and concise tutorials that link key concepts to practical techniques. Includes access to a webpage for the book: https://buzzking.com/AnimationTextbook/AnimationTextbook.html. On this webpage are videos that cover many of the lessons in the book, as well as video tutorials that present bonus material not included in the book. Frees instructors from the painstaking task of developing step-by-step examples to present Maya’s complex interface and basic capabilities. Boasts an easy-to-follow, tutorial-based learning style ideal for individual study by aspiring animators and do-it yourselfers. Roger "Buzz" King is a Professor Emeritus at the University of Colorado at Boulder, where he teaches 3D Animation for the Computer Science Department and the Alliance for Technology, Learning, and Society (ATLAS), an institute dedicated to the application of technology to the arts. Buzz is an independent 3D animator who serves on the board of directors of a 3D animation startup. Buzz has a B.A. in Mathematics from Occidental College, an M.S. and Ph.D. in Computer Science from the University of Southern California, and an M.Div. from the Iliff School of Theology. Key Features Introduces critical aspects of the 3D animation process Presents clear and concise tutorials that link key concepts to practical techniques Includes access to a dedicated Web site, http://3dbybuzz.com, featuring useful videos, lessons, and updates Frees instructors from developing step-by-step examples to present Maya’s complex interface and basic Boasts an easy-to-follow, hands-on learning style ideal for individual study by aspiring animators and do-ityourselfers

Complex Consumer Product Modeling In Rhino 3d

Complex Consumer Product Modeling in Rhino 3D PDF
Author: Robert E. McCulloch
Publisher:
Release: 2014
Size: 80.67 MB
Format: PDF, ePub
Category : Industrial design
Languages : en
Pages :
View: 1823

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"In this Complex Consumer Product Modeling in Rhino 3D training course, expert author Rob McCulloch will teach you how to create and model a walkie-talkie for consumption using Rhino 3D. This course is designed for users that already have a working knowledge of Rhino. You will start by learning how to import and scale 2D images, then jump into drawing main body curves. Rob will then show you how to create a walkie-talkie, including the body, antenna and volume knob, and front controls and LCD. This video tutorial will also teach you how to add the speaker grill to the walkie-talkie using polar array, as well as adding a battery door. You will learn how to set up the model in Rhino for rendering, and import data into Keyshot to adjust lights and add decals. Finally, you will learn about three render modes and the final render output."--Resource description page.

Rendering Engines For Product And Industrial Visualization

Rendering Engines for Product and Industrial Visualization PDF
Author:
Publisher:
Release: 2019
Size: 22.92 MB
Format: PDF, Docs
Category :
Languages : en
Pages :
View: 7712

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Choose the best rendering engine for your product and industrial visualization jobs. Compare the features and workflows of Unreal, Unity, V-Ray, Arnold, Redshift, and more.